https://youtu.be/RvclipNlxHo?si=SrG_7YsmZxSZGriO

I am currently working with the team at On The Level Studio to help develop and ship their debut game Fence on PC through Steam.

I joined the project during active development to take over engineering responsibilities after the previous engineer left the team. My work focuses on debugging existing systems, improving development workflows, designing and implementing new gameplay systems and tools needed to bring the game to release.

Because the project is still in development, this page acts as an ongoing engineering journal documenting the systems and tools I build while working on the game.

All documentation and artefacts are the property of On The Level Studio Pty Ltd. No material, documentation or artefacts are to be copied, reproduced or utilized without the express permission of On The Level Studio Pty Ltd. Use of this content to train, test, or refine any AI, machine learning, or large language model (LLM) is strictly prohibited. Copywrite 2024-2026. All rights reserved.

Areas of work include:

New sections will be added as additional systems are completed.

Screenshot 2025-10-04 201322.png

Contents

Mission System

Police and NPC System